Tag: flocking

  • Flocking behaviour & influence maps

    I’ve been exploring  different scenario’s how to in a controlled way use randomness  in the large interactive wall for the museum installation. Randomness and control? Indeed,  there is always some kind (and degree) of  control when you integrate randomness. I’ve been experimenting with the ‘Assembler’ code  from yaief.wordpress.com/2008/12/09/fun-with-flash-assembler/. One possible idea was to use treelike…